Blog

13
Apr

Playing woman – Part 2: Passing as a G.I.R.L

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In gender studies, ‘passing’ refers to the act of being able to get by, unquestioned, as either a man or a woman. In massively multiplayer online role playing games (MMORPG), passing happens on two fronts.   First, in the player’s ability to choose an avatar’s gender and to pass as that gender, regardless of whether or […]

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13
Jan

Playing woman – Part 1: Gender performativity

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An exploration of gender performativity as a backbone to a future study of the theatrical nature of gender-play in massively multiplayer online roleplaying games (MMORPG).   We suffer from an overwhelming need to label everything. If we can’t identify it, pin it to a chart and attach a name to it, we get confused, frustrated and sometimes angry. In online […]

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28
Nov

Film Review: Maleficent (2014)

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Occasion: In-flight movie   Anticipation: High   Overall Rating:    A retelling of Sleeping Beauty, Maleficent focuses on the titular character’s origins, motives and relationship with King Stefan (Sharlto Copley) and his daughter, Princess Aurora (Elle Fanning).   A human boy, Stefan, wanders into the fairy-inhabited Moors. There he meets young Maleficent (Angelina Jolie), and the two […]

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15
Jul

Women and gaming: cultural myths & their impact on society

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The following is an essay written by Virginia Streit as part of course work for her Master of Communication degree. Virginia loves gaming and is particularly a fan of Halo and Knights of the Old Republic.   The cultural myth that video games are played almost exclusively by males is perpetuated by game design and player […]

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